New content and changes made to Oasis SMP since version 1.4 was released
New in 1.5
Below is a list of all new content that was added for 1.5
Updated to 1.21.11
- The server has been officially updated to Minecraft 1.21.11
Rank Prestige
A new rank prestige system has been added to Oasis! Once you have unlocked Saharan rank, you may prestige at any time!
- Open through /ranks or using /prestige
- Prestige Requirements:
- Need Saharan Rank
- Cost: $1,500,000
- Perks:
- Permanent 1.15x Skill Boost
- Exclusive Tag
- Prestige Skin Set: 4/12 skins
- 300 Bonus claims
- Keep /fly
- 7 Total backpacks (Full Size)
Missions
- 36 brand NEW missions have been added!
- New types
- Added mission reroll tokens to reroll uncompleted missions.
- Obtain from
- Extra reward from Voting
- Vote Parties
- Reward Crate
- Complete medium daily missions
- Obtain from
Boosters Return
Boosters are back and better than ever!
- Booster purchases have been re-enabled in /coinshop
- Boosters will now broadcast to Discord #events with a new @Boosts tag. (Not to be confused with the nitro @Boosters 😉)
- Get the new @Boosts role by reacting in the #roles channel.
Coming later...
- Personal Boosts! 🤯
Skill Particles
First ever particles are being released! Reach skill level 100 in any skill to obtain a specific particle!
- View all the obtainable particles in /particles
- Toggle them on/off in /particles
Farm & Cave shops...
You might wanna sit down for this one..
- Farm & Cave shops have been removed
We know this change is going to unfortunately upset some players and we do apologize for this, however we have our reasons! First off, the Farm & Cave shops were never added to be a "Source of Income" or at least not a main one. We wanted to give new players more opportunities to gain some extra cash to help rank up early on.
However, since the addition of the shops many new players who join and see these shops assume we are some type of Admin Shop server, which we are not. Assuming we're an Admin Shop server, players see the $5,000 limit per shop and how unprofitable it is and just leave without any questions or clarification. We are hoping that by removing these shops, it mitigates some of this confusion and shows new players what type of economy we have better.
Other
- Enchanter job got an overall buff
- Slayer job pays more for spawner mobs now
- Fisherman job income & xp has been increased
- Redeemable items now stack, giving the ability to be sold in shops
- Bait Pouch, Reroll Token